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Squid (Mega Walls)

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Splashing around, like a Squid, because that's what Squids do. Splash. Squid is a Normal Class.

The Squid is a Mega Wall class that is free to play from the very beginning. Don't know what Mega Walls is? Read about it here.

Squid (Tank, Control) Edit

Abilities Edit

Squid Splash Edit

You are healed by X% of the total damage dealt. Max heal of 8.0.

Level Perk
1 Deals 3.0 damage to all enemies in a 5.0 block radius. You are healed by 40.0% of the total damage dealt. Max heal of 8.0.
2 Deals 3.0 damage to all enemies in a 5.0 block radius. You are healed by 45.0% of the total damage dealt. Max heal of 8.0.
3 Deals 3.0 damage to all enemies in a 5.0 block radius. You are healed by 50.0% of the total damage dealt. Max heal of 8.0.
4 Deals 3.0 damage to all enemies in a 5.0 block radius. You are healed by 55.0% of the total damage dealt. Max heal of 8.0.
5 Deals 3.0 damage to all enemies in a 5.0 block radius. You are healed by 60.0% of the total damage dealt. Max heal of 8.0.
6 Deals 3.0 damage to all enemies in a 5.0 block radius. You are healed by 65.0% of the total damage dealt. Max heal of 8.0.
7 Deals 3.0 damage to all enemies in a 5.0 block radius. You are healed by 70.0% of the total damage dealt. Max heal of 8.0.
8 Deals 3.0 damage to all enemies in a 5.0 block radius. You are healed by 75.0% of the total damage dealt. Max heal of 8.0.
9 Deals 3.0 damage to all enemies in a 5.0 block radius. You are healed by 80.0% of the total damage dealt. Max heal of 8.0.

Skills Edit

Inner Ink Edit

Every time you drink a potion, you give blindness to surrounding enemies for X seconds in a Y block radius

Level Perk
1 Every time you drink a potion, you give blindness to surrounding enemies for 1.0s in a 3.0 block radius.
2 Every time you drink a potion, you give blindness to surrounding enemies for 1.25s in a 3.25 block radius.
3 Every time you drink a potion, you give blindness to surrounding enemies for 1.50s in a 3.50 block radius.
4 Every time you drink a potion, you give blindness to surrounding enemies for 1.75s in a 3.75 block radius.
5 Every time you drink a potion, you give blindness to surrounding enemies for 2.0s in a 4.0 block radius.
6 Every time you drink a potion, you give blindness to surrounding enemies for 2.25s in a 4.25 block radius.
7 Every time you drink a potion, you give blindness to surrounding enemies for 2.50s in a 4.50 block radius.
8 Every time you drink a potion, you give blindness to surrounding enemies for 2.75s in a 4.75 block radius.
9 Every time you drink a potion, you give blindness to surrounding enemies for 3.0s in a 5.0 block radius.

Rejuvenate Edit

When you get below 10 HP you gain Regeneration IV for X seconds. Cooldown of Y seconds.

Level Perk
1 When you get below 10 HP you instantly regain 4.5 HP. Cooldown 350s
2 When you get below 10 HP you instantly regain 5.0 HP. Cooldown 340s
3 When you get below 10 HP you instantly regain 5.6 HP. Cooldown 330s
4 When you get below 10 HP you instantly regain 6.1 HP. Cooldown 320s
5 When you get below 10 HP you instantly regain 6.7 HP. Cooldown 310s
6 When you get below 10 HP you instantly regain 7.3 HP. Cooldown 300s
7 When you get below 10 HP you instantly regain 7.8 HP. Cooldown 290s
8 When you get below 10 HP you instantly regain 8.4 HP. Cooldown 280s
9 When you get below 10 HP you instantly regain 9.0 HP. Cooldown 270s

Gathering Talent Edit

Luck of the Sea Edit

X% chance to find a 1:00 Absorption II potion in chests.

Level Perk
1 12.0% chance to find a 1:00 Absorption II potions in chests
2 15.0% chance to find a 1:00 Absorption II potions in chests
3 18.0% chance to find a 1:00 Absorption II potions in chests
4 21.0% chance to find a 1:00 Absorption II potions in chests
5 24.0% chance to find a 1:00 Absorption II potions in chests
6 27.0% chance to find a 1:00 Absorption II potions in chests
7 30.0% chance to find a 1:00 Absorption II potions in chests
8 33.0% chance to find a 1:00 Absorption II potions in chests
9 36.0% chance to find a 1:00 Absorption II potions in chests

Kit Upgrade Edit

Level Items
1 Wooden Sword (Unbreaking III) Chainmail Boots (Unbreaking I) Cooked Salmon 3x
2 Stone Sword (Unbreaking III) Chainmail Boots (Unbreaking I) Cooked Salmon 3x
3 Stone Sword (Unbreaking III) Chainmail Boots (Protection I) (Unbreaking I) Cooked Salmon 3x
4 Stone Sword (Unbreaking III) Chainmail Boots (Protection I) (Unbreaking I) Potion of Healing (6 Hearts) Cooked Salmon 4x
5 Stone Sword (Unbreaking III) Iron Boots (Protection II) (Unbreaking I) Potion of Healing (6 Hearts) Cooked Salmon 4x
6 Stone Sword (Unbreaking III) Iron Boots (Protection II) (Unbreaking I) Potion of Healing (6 Hearts) x2 Cooked Salmon 4x
7 Iron Sword (Unbreaking III) Iron Boots (Protection II) (Unbreaking I) Potion of Healing (6 Hearts) x2 Potion of Speed (II) Cooked Salmon 4x
8 Iron Sword (Unbreaking III) Diamond Boots Potion of Healing (6 Hearts) x3 Potion of Speed (II) Cooked Salmon 4x
9 Iron Sword (Unbreaking III) Diamond Boots (Protection II) (Unbreaking I) Potion of Healing (6 Hearts) x3 Potion of Speed (II) Cooked Salmon 4x

Other Perks Edit

PRESTIGE The Prestige perk will grant you two extra hearts for the Squid class. It costs 250000 coins. It can be real effective and can save your life sometimes.

ENDER CHEST The Ender Chest perk will grant you an Ender Chest to hide your stuff in. It's handy since you can put stuff in the chest that no one will steal. It costs 10000 coins. Other teammates can use it if they got it unlocked for their class. They won't be able to loot from your items.

Tips and TricksEdit

Squid splash can steal health, and thus is very useful in group fights. Rejuvenate also will give you time to drink potions, and combined with Inner Ink from drinking a potion, you can initiate another fight, or run away nearly unharmed. The kit is weak at first, but when you level it up to 7/8 it is a decent kit to use, especially with those 4 potions in it, giving possibilities for Inner Ink to activate multiple times in one life, giving high damage output in general. The talent also contributes a lot, since absorption 2 potions give 8 additional hitpoints (4 hearts), which is a great fight initiator or to help you nullify damage when running. The duration is one miunte, which is also really good, because from drinking one you can get away from a strong enemy chasing you at least one time, maybe two.The only downside is the mediocre chance of finding one, which is 35% at max.

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